Abstract:【Objective】To analyze the preventive effect of somatosensory interactive games on the progression of senile dementia patients. 【Methods】Seventy-six patients with Alzheimer's disease who were treated in our hospital from September 2016 to August 2017 were included in the study. They were divided into the observation group (35 cases) and the control group (41 cases) according to the random number method. The control group received routine care and the observation group was given a somatosensory interactive game intervention in addition to routine care. The cognitive function, depression, activities of daily living, and subjective well-being were compared between the two groups. 【Results】Before intervention, there were no significant differences in structural imitation, language ability, recall ability, attentional computational power, or memory and orientation between the two groups (P>0.05). After intervention, the observation group's structural imitation, language ability, recall ability, attentional calculation power, memory, and orientation force scores were significantly higher than those of the control group (P<0.05). Before the intervention, there was no significant difference in depression scores and activities of daily living between the two groups (P>0.05). After the intervention, of depression scores and activities of daily living in the observation group were significantly lower than those in the control group (P<0.05). Before the intervention, there was no significant difference between the two groups in loneliness and dissatisfaction, age attitude and agitation score (P>0.05). After the intervention, the observation group's loneliness and dissatisfaction, age attitude and agitation scores were significantly higher than the control group (P< 0.05). 【Conclusion】Somatosensory interactive games can effectively improve cognitive function, depressive symptoms, and activities of daily living in patients with Alzheimer's disease, as well as enhance their subjective well-being.
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